MTG · Limited

The Chaos Draft Pack Tier List

Everyone brings three boosters and the table drafts the pile. This ranks every currently-available pack you can buy for about $5–10, on two axes. Flip the switch below to see each set re-sort.

Updated
Aug 2026
Budget
$5–10 / pack
Sets ranked
55
Format
3 packs / player
01

The two rankings

Chaos draft has no coherent pool, so “good pack” depends entirely on what you want out of it. These two goals pull in different directions, sometimes opposite ones. Flip the switch to re-sort every set.

a pack's tier on the other axis is lower (top-heavy, favors you); the other axis rates it higher (fairer, favors the table).

Best for You

top-heavy bombs
S

Modern Horizons 2

$9–10

Elite standalone bombs and removal; top of the power curve.

C on Table

Modern Horizons 3

$9–10

A haymaker per pack plus premium removal, the raw-power dream.

C on Table

War of the Spark

$6

A planeswalker in literally every pack, the ultimate open-the-bomb set, with strong removal too.

A on Table

Final Fantasy

$6–9

Bomb-dense and splashy, first-pickable legends and Sagas everywhere.

even on both
A

Battlebondmultiplayer

~$8.50

High bomb density, real removal and dual-land fixing, a rich pile to raid.

C on Table

Ikoria: Lair of Behemoths

~$7

A pile of enormous splashy beasts and dual-typed legends to raid for yourself.

C on Table

Kamigawa: Neon Dynasty

$7

High power; splashy mythics and strong removal to first-pick.

B on Table

March of the Machine

$5

Stuffed with splashy gold bombs; gold cards mean easy fixing.

B on Table

Khans of Tarkir

~$8

Wedge fixing enables greedy 3-color splashes; morph gives a floor.

even on both

LOTR: Tales of Middle-earth

$9–12

Strong bombs (the Ring, legends) and removal; splashable.

even on both

Ravnica Remastered

$10

Shocks and duals let you splash every bomb you open.

even on both

The Brothers' War

~$3

Colorless artifact bombs play in ANY deck; Powerstone ramp. A bargain.

even on both

Throne of Eldraine

$6

Famously overpowered, deep bombs and Adventure two-for-ones to first-pick.

even on both

Zendikar Rising

~$5

Modal double-faced cards are spell-or-land flex, bombs that never leave you screwed.

even on both

Outlaws of Thunder Junction

$3–4

Bonus-sheet removal plus Treasure to cast whatever you grab.

S on Table
B

Phyrexia: All Will Be One

~$6

Pure top-heavy: elite praetor mythics over weak chaff you pass.

D on Table

Conspiracymultiplayer

~$8

Decent power and removal, plus draft-matters cards that reward the savvy drafter.

C on Table

Conspiracy: Take the Crownmultiplayer

~$7

Powerful cards, Monarch, and draft-manipulating conspiracies that tilt the pod your way.

C on Table

Marvel Super Heroes

~$6

Lopsided balance cuts your way, grab the busted bombs.

C on Table

Streets of New Capenna

~$4

Best fixing on the list (Treasure) to cast splashy gold bombs.

C on Table

Tarkir: Dragonstorm

$4–5

Dragon bombs plus wedge fixing to splash them.

C on Table

Amonkhet

~$10

God bombs and aggressive removal; embalm adds value. Watch the ~$10 price.

even on both

Bloomburrow

$4–5

Clean cards and a few strong mythics; distribution is even.

even on both

Duskmourn: House of Horror

$3–4

Removal-rich with strong rares and a deep pool.

even on both

Kaldheim

~$5

Aggressive with strong mythics; Snow duals help splashes.

even on both

Murders at Karlov Manor

$3–4

Bombs carry, and there's solid removal to first-pick.

even on both

Shadows over Innistrad

~$7

Self-contained madness/investigate value with real bombs and good removal.

even on both

The Lost Caverns of Ixalan

$4–5

Some strong rares; Maps add fixing for splashes.

even on both

Theros Beyond Death

~$5

Escape and God bombs are self-contained; solid removal to grab.

even on both

Adventures in the Forgotten Realms

~$8

Dragons and planeswalkers up top; Treasure to cast them.

A on Table

Dominaria

$6

High legendary count and flexible Kicker bombs, with good removal.

A on Table

Dominaria United

$6

Solid legends and removal, with common duals to splash them.

A on Table

Edge of Eternities

$4–5

A bomb-dependent format, so opening one really pays off.

A on Table

Guilds of Ravnica

$4–6

Guildgate fixing to splash; guild bombs are solid.

A on Table

Ravnica Allegiance

~$5

Same Gate fixing for greedy splashes; strong rares.

A on Table

Wilds of Eldraine

$3–4

Adventures are value, not haymakers, steady but a modest ceiling.

A on Table
C

Ixalan

~$5.50

Real bombs (Carnage Tyrant, Vraska) but thin removal and heavy tribal.

D on Table

Rivals of Ixalan

$6

A few fine bombs, but an even smaller, more tribal-dependent set.

D on Table

Strixhaven: School of Mages

~$5

Campus fixing and Archive spells give a little ceiling.

D on Table

Aetherdrift

$4–5

Build-around bombs; ceiling depends on setup you may not get.

even on both

Avatar: The Last Airbender

$5–7

Some payoffs, but mono-color themes cap your ceiling.

even on both

Hour of Devastation

~$9.50

Big Gods and eternalize value, but a thin small-set and near $10.

even on both

Innistrad: Crimson Vow

~$5

Weaker standalone; blood and training want support.

even on both

Lorwyn Eclipsednew · unproven

$5–6

New tribal set; power ceiling unproven.

even on both

Secrets of Strixhavennew · unproven

$5–6

New; Magecraft ceiling still unproven.

even on both

Unfinityun-set · not legal

~$6

A few genuinely playable cards, but low bomb density and a parasitic sticker subsystem.

even on both

Unstableun-set · not legal

~$9

Some absurd un-cards, but dice and contraptions are swingy, not reliable bombs.

even on both

Core Set 2019 (M19)

~$5.50

Clean core set, low ceiling, but Elder Dragon and Bolas bombs exist.

B on Table

Core Set 2020 (M20)

~$5

Even, low-parasite core set; Chandra bombs but a modest ceiling.

B on Table

Core Set 2021 (M21)

$6

Standalone gold cards and 'walker bombs, but core-set-flat overall.

B on Table

Innistrad: Midnight Hunt

~$3.50

Modest ceiling, value cards over haymakers.

B on Table

Foundations

$4–5

Deliberately even and low-ceiling, few haymakers to steal.

S on Table
D

Assassin's Creed7-card pack

~$7

Only a 7-card 'Beyond' pack, too little, too thin, to build around.

even on both

Marvel's Spider-Man

$4–8

Tiny pool and few real bombs, little to work with.

even on both

Teenage Mutant Ninja Turtlesnew · unproven

$4–6

Shallow and low-power, few bombs to chase.

C on Table
02

How each rank is scored

The two rubrics share DNA but invert on one axis, the quality of the commons and uncommons.

Best for You criteria

You are trying to build the strongest deck

  • Bomb ceiling. Density of game-winning, first-pickable rares and mythics. Highest weight.
  • Splashable / colorless power. Bombs you can cast no matter your colors, artifacts and generically-costed threats travel anywhere.
  • Premium removal to answer everyone else's bombs.
  • Fixing you can pick up to enable your own greedy splashes.
  • Top-heaviness is a plus. Weak commons don't hurt you, you keep the bomb and the chaff you pass starves your opponents.

The one guardrail: you still need ~23 playables, but you draft most of those from other people's packs. So the packs you bring should be the top-heavy bomb lotteries.

Best for the Table criteria

Everyone should have a fun, fair game

  • Standalone card quality across all rarities, cards that work without synergy context.
  • Removal spread at common & uncommon so every seat can interact.
  • Table-wide mana fixing, signets, gates, duals, Treasure, so everyone can play what they open.
  • Low parasitism. No mechanics that need in-set critical mass to function.
  • Even power distribution. Strong commons/uncommons so no one gets blown out, the exact opposite of the Best for You preference.

Here a top-heavy pack is a negative: it makes the table swingy and feel-bad. Fair floors beat high ceilings.

03

The sets that flip

Where the two axes disagree most, bring these knowing exactly which game you're playing.

Modern Horizons 3 & 2

You · SvsTable · C

A bomb in every pack is your dream and the table's nightmare, power so far above baseline it warps a casual pod. Pure ceiling.

Foundations

You · CvsTable · S

The best-designed fair set of the era: clean, even, everything works solo. Which is exactly why it's a poor pick for you, almost no haymakers to steal.

Phyrexia: All Will Be One

You · BvsTable · D

Textbook top-heavy: elite praetor mythics sitting on top of weak Toxic/oil commons. You grab the bomb and pass a stack of chaff, great for you, miserable at the table.

Ikoria: Lair of Behemoths

You · AvsTable · C

A pile of enormous splashy beasts to raid for yourself, but mutate and companion are parasitic and swingy, so the whole table pays for it.

War of the Spark

You · SvsTable · A

A planeswalker in every single pack is as good as it gets for you, but because everyone opens one it stays fun and fair-ish, so it only slips a single tier for the table.

04

Great packs the budget rules out

All fall outside the $5–10 window on price or scarcity. Several would be S-tier for you on gameplay, worth knowing if someone else brings one, or you splurge on a single showpiece.

Modern Horizons 1
Even more bomb-dense than MH2/MH3, would be an S for you
~$10–20 · OOP
Time Spiral Remastered
High-variety nostalgia; thin supply
~$13–18
Original Innistrad (2011)
All-time format; use Midnight Hunt / Crimson Vow (~$4) for the vibe
~$12–18
Ravnica: City of Guilds (2005)
Fixing gold standard; use Ravnica Remastered instead
$15–30+
Masters sets (Double Masters, Ultimate Masters)
Curated bomb-fests, premium reprint price
$20–40+
Kaladesh / Eldritch Moon
Parasitic Energy / Emerge, and both breach budget
$12–17
Commander Legends & Baldur's Gate
20-card, bomb-stuffed chaos fodder, but over budget
$12–15

Now included despite being “special-format”: Battlebond, both Conspiracy sets, and the Un-sets (Unstable / Unfinity) are all ≤$10 pick-and-pass boosters, so they're ranked above, with the caveat that their multiplayer and silver-border cards whiff in a 1v1 pod. Genuinely can't be ranked here: Jumpstart 2020 / 2022 (~$6–9) are fixed preconstructed half-decks with no drafting at all. Fallout, Doctor Who and Warhammer 40K are Commander-only.

05

Ready-made three-packs

Pick the game you're bringing, or take the balanced default. Each loadout lists a core three, plus more packs that fit the same brief if you want to mix it up.

The Best for You loadout

Bombs you keep, chaff you pass

  1. Modern Horizons 3, a haymaker in every pack.
  2. War of the Spark, a planeswalker in literally every pack; the ultimate bomb lottery.
  3. The Brothers' War, colorless artifact bombs for any deck, plus Powerstone fixing. Cheapest on the board (~$3).
Other bomb-heavy picks
  • Phyrexia: All Will Be One, top-heavy praetors; you pass pure filler. ~$6
  • Throne of Eldraine, famously overpowered; deep bombs + Adventure value. $6
  • Ikoria: Lair of Behemoths, a pile of splashy beasts to raid. ~$7
  • Modern Horizons 2, same bomb density, slightly fairer cards. $9–10
  • Final Fantasy, S-tier bombs that stay splashable. $6–9

The Best for the Table loadout

A fun, fair table

  1. Foundations, the fair, everything-works backbone.
  2. Outlaws of Thunder Junction, removal + Treasure fixing for all.
  3. Final Fantasy, high power that's still balanced; the rare S/S pick.
Other fair, fixing-rich picks
  • Zendikar Rising, modal double-faced lands fix everyone's mana. ~$5
  • Adventures in the Forgotten Realms, fully self-contained, removal-rich. ~$8
  • Dominaria United, good-stuff cards + dual-land fixing. $6
  • Wilds of Eldraine, Adventure card advantage, dirt cheap. $3–4
  • Ravnica Remastered, elite table-wide fixing (top of budget). $10

The balanced loadout

Default

Strong on both axes, easy on the wallet

  1. The Brothers' War, colorless bombs for you, standalone and fair for the table, Powerstone fixing, cheapest here (~$3).
  2. Outlaws of Thunder Junction, removal and Treasure fixing everyone enjoys, with splashy cards to reward you (~$3–4).
  3. March of the Machine, splashy gold bombs plus easy multicolor fixing (~$5).
Other well-rounded picks
  • Zendikar Rising, A/A with built-in MDFC fixing; superb value. ~$5
  • Throne of Eldraine, A/A: bombs for you, Adventure value for all. $6
  • War of the Spark, planeswalker bombs that stay fun and fair. $6
  • Khans of Tarkir, A/A wedge fixing; a touch pricier. ~$8
  • Dominaria, legends, removal and fixing; beloved. $6

The core three total only ~$11–13, the best-value trio, and the safe pick when you don't know the pod.

06

Best value, what to actually buy

Skip the analysis and grab three good packs. Two budgets, ranked best-first, every pick is a strong bring on either axis, so you can't go far wrong.

$5 and under

Maximum pack per dollar

  1. The Brothers' War, A/A; colorless bombs + Powerstone fixing. ~$3
  2. Outlaws of Thunder Junction, A/S; removal + Treasure fixing. $3–4
  3. Zendikar Rising, A/A; MDFC fixing and strong bombs. ~$5
  4. Wilds of Eldraine, B/A; Adventure card advantage. $3–4
  5. March of the Machine, A/B; splashy gold bombs + fixing. $5

Up to $10

Best on the board, budget-legal

  1. Final Fantasy, S/S; the best all-round pack, period. $6–9
  2. War of the Spark, S/A; a planeswalker in every pack. $6
  3. Modern Horizons 3, S/C; a pure bomb factory for you. $9–10
  4. Ravnica Remastered, A/A; elite table-wide fixing. $10
  5. Khans of Tarkir, A/A; wedge fixing for greedy splashes. ~$8
07

The full board

All 55 packs in one place, search, filter by budget or tier, and sort any column. “Split” shows which way a pack leans: favors you (higher on Best for You) or favors the table (higher on Best for the Table).

55 of 55 packs

SetPriceYouTableSplit
Final Fantasy$6–9SS even
Modern Horizons 2$9–10SC favors you (+3)
Modern Horizons 3$9–10SC favors you (+3)
War of the Spark$6SA favors you
Battlebondmultiplayer~$8.50AC favors you (+2)
Ikoria: Lair of Behemoths~$7AC favors you (+2)
Kamigawa: Neon Dynasty$7AB favors you
Khans of Tarkir~$8AA even
LOTR: Tales of Middle-earth$9–12AA even
March of the Machine$5AB favors you
Outlaws of Thunder Junction$3–4AS favors table
Ravnica Remastered$10AA even
The Brothers' War~$3AA even
Throne of Eldraine$6AA even
Zendikar Rising~$5AA even
Adventures in the Forgotten Realms~$8BA favors table
Amonkhet~$10BB even
Bloomburrow$4–5BB even
Conspiracymultiplayer~$8BC favors you
Conspiracy: Take the Crownmultiplayer~$7BC favors you
Dominaria$6BA favors table
Dominaria United$6BA favors table
Duskmourn: House of Horror$3–4BB even
Edge of Eternities$4–5BA favors table
Guilds of Ravnica$4–6BA favors table
Kaldheim~$5BB even
Marvel Super Heroes~$6BC favors you
Murders at Karlov Manor$3–4BB even
Phyrexia: All Will Be One~$6BD favors you (+2)
Ravnica Allegiance~$5BA favors table
Shadows over Innistrad~$7BB even
Streets of New Capenna~$4BC favors you
Tarkir: Dragonstorm$4–5BC favors you
The Lost Caverns of Ixalan$4–5BB even
Theros Beyond Death~$5BB even
Wilds of Eldraine$3–4BA favors table
Aetherdrift$4–5CC even
Avatar: The Last Airbender$5–7CC even
Core Set 2019 (M19)~$5.50CB favors table
Core Set 2020 (M20)~$5CB favors table
Core Set 2021 (M21)$6CB favors table
Foundations$4–5CS favors table (-3)
Hour of Devastation~$9.50CC even
Innistrad: Crimson Vow~$5CC even
Innistrad: Midnight Hunt~$3.50CB favors table
Ixalan~$5.50CD favors you
Lorwyn Eclipsednew · unproven$5–6CC even
Rivals of Ixalan$6CD favors you
Secrets of Strixhavennew · unproven$5–6CC even
Strixhaven: School of Mages~$5CD favors you
Unfinityun-set · not legal~$6CC even
Unstableun-set · not legal~$9CC even
Assassin's Creed7-card pack~$7DD even
Marvel's Spider-Man$4–8DD even
Teenage Mutant Ninja Turtlesnew · unproven$4–6DC favors table

Method: each set scored against the two rubrics in §02, then gated to roughly $5–10 current, buyable Play/Draft boosters. Tiers use a simple color ramp from S down to D. Placements synthesize the Cardsphere chaos-draft framework, Draftsim/Card Kingdom/CoolStuffInc format reviews, and 2021–2026 Limited-format consensus; power-ceiling and fixing judgments are applied on top for the Best for You axis.

Sources: cardsphere.com · draftsim.com · blog.cardkingdom.com · coolstuffinc.com · cardkingdom.com & tcgplayer.com & mtggoldfish.com (prices), approximate 2026 street prices, which drift over time.