Wake Up!
You can't win.
Eugene T. Dudley, the world's worst Magic player, has been dozing off during his Magic duels lately. Too many late nights of getting fragged online by even the newest of newbies have left Eugene sleep-deprived. But during one of his afternoon snoozes, Eugene dreamed up the ultimate deck—a sleeping sorcery extravaganza. When he awoke from his slumber, Eugene quickly went to work on a deck that included all of these potent Urza's Legacy enchantments. His deck's first test? Kenny "Can't Lose" Kirkland.
Eugene has managed to build a strong spread, including getting all five enchantments into play. Unfortunately, Kenny has been keeping him at bay with an Energy Field. Eugene, of course, has no way of dealing with it. Suffice it to say, the Kenny in this game ain't gonna be doing any dying, but Eugene does have a chance to pull off the ultimate combo. Of course, he's going to need your help to do it.
Trigger all five sleeping sorceries this turn.
Keep in mind the following
- Eugene is at 15 life. Kenny is at 13. It is the beginning of Eugene's turn.
- Kenny doesn't have any lands or creatures in play, though it doesn't make much difference. His Energy Field has Eugene stopped cold since Eugene has no way to get rid of enchantments.
- Eugene's Yavimaya Granger just came into play last turn.
- All of the "sleeping sorceries" can only take effect during your upkeep.
- During your upkeep you have full control of the order in which things happen.
- There are no cards in Eugene's graveyard, and the only thing you know about the contents of Eugene's rainbow deck is that it contains several copies of each basic land.
The board
Hover a card to enlarge it, or click through to Scryfall.
Cards in play11 cards
Cards in hand5 cards
Land5 cards
The answer ran a month later, in InQuest #50 (June 1999).