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InQuest #65 · September 2000 · p.74 · by Rei Nakazawa

This Land Is Dead Land

Solution not available

Eugene T. Dudley vs. Daniel "Deadshot" McKay

You can't win.

If you have to say one nice thing about Eugene T. Dudley—and there aren't that many nice things to say—it's this: he's enthusiastic. As soon as Prophecy came out, he bought up every booster he could afford, and played with every single card he got. Unfortunately, that enthusiasm's coming back to haunt him now in his game against Daniel "Deadshot" McKay. Eugene's own Citadel Of Pain has brought him down to 1 life while Daniel sits untouched behind a buttload of artifact mana and red pingers. The Big Dud's goin' down hard on the next turn.

But Eugene doesn't want to end up killing himself. He can't be hurt by the Citadel if he doesn't have lands, right?

Help him destroy all of his own lands by the end of the turn. That way, at least, Deadshot will have to earn his victory—at least a little bit.

Keep in mind the following

  • Eugene is at 1 life. Since you're trying to save him, as unworthy as he is, make sure he survives the turn.
  • Eugene's graveyard is currently empty, and Daniel is tapped out. Not that he needs to do anything, mind you.
  • No, Eugene hasn't really used the power of the Adventurer's Guildhouse. Surprised? We aren't.
  • Don't worry about what's in your library or Deadshot's cards; Eugene sure isn't.

The board

Hover a card to enlarge it, or click through to Scryfall.

Cards in hand4 cards

Pyroclasm
Pyroclasm
Warmonger
Warmonger
Search for Survivors
Search for Survivors
Flowering Field
Flowering Field

Cards in play7 cards

Ancient Hydra
Ancient Hydrawith 4 fade counters
Jolrael, Empress of Beasts
Jolrael, Empress of Beasts
Latulla, Keldon Overseer
Latulla, Keldon Overseer
Skull Catapult
Skull Catapult
Citadel of Pain
Citadel of Pain
Alms
Alms
Castle
Castle

Lands10 cards

Forestx2
Forest
Mountainx2
Mountain
Plainsx2
Plains
Lotus Vale
Lotus Vale
Scorched Ruins
Scorched Ruins
City of Shadows
City of Shadowswith 7 counters
Adventurers' Guildhouse
Adventurers' Guildhouse

Solution

The answer ran in InQuest #66, which has not been scanned into the Internet Archive. This one is unsolved here — work it out yourself.